I am a passionate and dedicated game developer with a strong foundation in computer science, currently pursuing a B.Tech at IIIT Kota. My journey in game development has led me to work on various projects, ranging from single-player experiences to complex multiplayer games. I have a deep understanding of Unity and have also begun exploring Unreal Engine 5 and Blender to broaden my skill set.
My experience includes developing a GTA Vice City clone with advanced mechanics, NPCs, missions, and cutscenes, as well as a PUBG TDM multiplayer game using Unity and Photon PUN 1. I am skilled in designing intricate game mechanics and creating immersive experiences, evident in the parkour game I developed, which showcases my ability to implement fluid movement and engaging level design.
In addition to game development, I have a strong background in web development, with proficiency in HTML, CSS, JavaScript, and some experience with the MERN stack. My technical knowledge extends to Android development with Kotlin and machine learning, where I have utilized libraries like TensorFlow, scikit-learn, and pandas. I also have experience with OpenCV for computer vision projects.
My diverse skill set, combined with a relentless drive to learn and innovate, positions me as a versatile developer ready to tackle challenging projects and contribute to the gaming and tech industry.
Worked on social skills as well as developer skills.
Got good grades better than 90% of my classmates.
I made mobile games like Cloth Sort and more.